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6 guides · Build 42.21

Camera & graphics

Choose your perspective, add 3D models and trace blur, shaders or weather effects.

Choose the problem first

Choose a view first, then add models or effects. A camera that switches proves something different from a model that renders correctly. Compare the same scene and weather after one change; keep the GPU, preset and log with any report. Old cinematic recipes may use a superseded shader system.

All camera & graphics guides