Controls
Enter a vehicle and find seats, fuel and storage in Viewpoint Interface
With a compatible, loaded Viewpoint Interface, aim at the vehicle and use its selected Enter Vehicle action with E. The author places that action first. Open the vehicle tab while in or next to a vehicle for seats, fuel, battery, tires, storage and the mechanics window.
On this page
Confirm which interface you are using
This is the optional Interface companion ViewpointUI, Workshop 3812616893, on Build 42.21. Its author requires loading after Viewpoint and the intended Java approval. The core’s new vehicle camera does not by itself add this vehicle tab. Check an add-on update compatible with the installed core before using the instructions.
Use a parked vehicle to test the interaction
- Stand within interaction reach of a parked vehicle in a safe area.
- Aim at it and read the selected action beside the crosshair. In Interface’s default interaction mode, Enter Vehicle is first; use E only after confirming the action.
- If you chose Hold or Vanilla interaction in the options, follow that mode’s displayed control rather than assuming the default.
- Once in or beside the vehicle, use the vehicle tab to inspect the seats and status. Use the offered storage or mechanics action for the task you need.
Camera position and vehicle condition are different settings
Alpha-0.1.6 remembers preferred walking and driving views separately and adds a chase camera. A camera change after entering a car is not proof that the Interface panel failed.
Check Delete for the core camera settings; use first/third-person controls. This page does not provide a hotwiring, towing or engine-repair recipe, and the vehicle tab cannot waive the game’s prerequisites for those actions.
Sources & version
Based on author documentation and community instructions, not our own gameplay test. Later updates may change defaults.